Factory game

Pocket Foundry

An iPhone and iPad factory-building game built around deterministic simulation, machinery, production systems, saves, recovery, upgrades, and offline progression.

DevelopmentiPhone · iPad

Simulation

Build systems that keep making sense.

The project centers on deterministic production behavior, machinery, upgrades, and a factory loop that remains understandable as it grows.

Persistence

Saves and recovery matter.

Offline progression and recovery are part of the product shape rather than afterthoughts bolted onto the simulation.

Status

Active development.

This page describes the project without claiming a public App Store release.

Factory loop

Build, connect, improve, return.

Pocket Foundry’s product story is the production loop itself: deterministic machinery, understandable upgrades, durable saves, and meaningful offline progress.

  1. Place the machinery

    Start with understandable machines and production relationships rather than opaque simulation tricks.

  2. Connect production

    Shape a factory whose inputs, outputs, and constraints remain legible as the system grows.

  3. Upgrade deliberately

    Improve capacity and efficiency without losing the deterministic rules underneath the factory.

  4. Return to progress

    Let saves, recovery, and offline progression preserve the factory loop between sessions.